Acid Mines Minecraft Server - mc.acidmines.com

Donation Packages

Changelog

20/08/17

* Added /sit to store

* Dealer hits on 17 if losing

* Added AcidSky


16/08/17

* Removed NPCs

* New Spawn

* Added vehicles


15/08/17

* Updated Cards

* Added 147 new cards

* Disallowed locking if no build perms

* Started logging armour stand death


14/08/17

* Upgraded RAM

* Saved money

* Added 1 new advancement


06/08/17

* Allowed NPCs to be in places


05/08/17

* Updated to MC 1.12.1

* Added ItemTrade signs

* Allowed zone owners to bypass limits


21/06/17

* Changed icon colours for cards

* Added Grappling Hook to TH


14/06/17

* Added SkyBlock

* Pets are updated

* DynMap is working


10/06/17

* Crouching and hitting a noteblock

will tell you which note it plays


09/06/17

* Added custom advancements


08/06/17

* Reset Nether and The End

* Added Parrots to forum

* Updated to 1.12


07/06/17

* Added Premium key to store


02/06/17

* Added Kits


19/04/17

* Disabled Easter event

* Fixed mpets


16/04/17

* Fixed restart times

* Added coords to zone info


08/04/17

* Changed server host


07/04/17

* Added new smilie to forums

* Started Easter 2017

* Added citizens back


02/04/17

* Removed The Grid

* Removed April Fools


31/03/17

* Changed skill names

* Trying to fix card images


26/03/17

* Double XP books now add up

* Emeralds blocks can be used for

Infusion after level 90


25/03/17

* Fixed donkey protection


14/03/17

* Added AlwaysSunny to donation store

* Added skill pulse gear shop in-game


13/03/17

* Added new trails to shop


12/03/17

* Added skill trails for lvl 105

* Added skill armour


4/03/17

* Added Rave Outfit to premium TH


2/03/17

* Added Miniature Pets to the donation store


1/03/17
* Changed rtele limits from 4k to 8k
* Added Premium and Special Keys to TH

28/02/17
* Added Magic skill armour to TH
* Increased limit for infusions on an item

26/02/17
* Added Ender Bow to TH

20/02/17
* Added disguises to the donation store

17/02/17
* Decreased 2nd/3rd division wins in lotto

16/02/17
* Changed /warp fish


Possible Teams/Factions

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Schultzy_02
Member
Member

Posts : 17
Forum Points : 32
Rep : -1
Join date : 2016-06-14
Age : 14

Possible Teams/Factions

Post by Schultzy_02 on Tue Jun 14, 2016 4:53 pm

I think teams/factions would be cool but not for pvp just for like groups and stuff so if your team mates are on the server they can help eachother and there can be leaders of the teams and u can do /f add *player name* etc
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SirPsp
Owner
Owner

Posts : 504
Forum Points : 891
Rep : 13
Join date : 2013-11-26
Age : 27
Location : NSW, Aus

Re: Possible Teams/Factions

Post by SirPsp on Wed Jun 15, 2016 1:34 am

Apart from PvP, what could be some benefits of forming a team?
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Schultzy_02
Member
Member

Posts : 17
Forum Points : 32
Rep : -1
Join date : 2016-06-14
Age : 14

Re: Possible Teams/Factions

Post by Schultzy_02 on Wed Jun 15, 2016 5:16 pm

competitions for building, team ranks ,team rewards, team aplications, the name of your team before your username in chat?

ersu99
Donator
Donator

Posts : 24
Forum Points : 44
Rep : 2
Join date : 2014-05-01

Re: Possible Teams/Factions

Post by ersu99 on Fri Jul 15, 2016 9:18 pm

so you can set an area as a team area, in that area chests are all automatically team open and so is the guardian area.

maybe we can do team competitions? team build competitions. (mods would have to lose their block conjuring powers in the build regions
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frothington
Admin
Admin

Posts : 128
Forum Points : 159
Rep : 9
Join date : 2014-03-14
Location : Victoria

Re: Possible Teams/Factions

Post by frothington on Sat Jul 16, 2016 1:21 pm

Lose my block conjuring powers? D:
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ToTheRetardis
Active Member
Active Member

Posts : 38
Forum Points : 49
Rep : -5
Join date : 2016-04-11
Location : Kenmare, Kerry, Munster, Ireland, Europe, The Earth, The Milkey Way, ETC

Re: Possible Teams/Factions

Post by ToTheRetardis on Mon Jul 18, 2016 1:52 am

That would be cool Very Happy

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