Acid Mines Minecraft Server - mc.acidmines.com

Donation Packages

Changelog

20/08/17

* Added /sit to store

* Dealer hits on 17 if losing

* Added AcidSky


16/08/17

* Removed NPCs

* New Spawn

* Added vehicles


15/08/17

* Updated Cards

* Added 147 new cards

* Disallowed locking if no build perms

* Started logging armour stand death


14/08/17

* Upgraded RAM

* Saved money

* Added 1 new advancement


06/08/17

* Allowed NPCs to be in places


05/08/17

* Updated to MC 1.12.1

* Added ItemTrade signs

* Allowed zone owners to bypass limits


21/06/17

* Changed icon colours for cards

* Added Grappling Hook to TH


14/06/17

* Added SkyBlock

* Pets are updated

* DynMap is working


10/06/17

* Crouching and hitting a noteblock

will tell you which note it plays


09/06/17

* Added custom advancements


08/06/17

* Reset Nether and The End

* Added Parrots to forum

* Updated to 1.12


07/06/17

* Added Premium key to store


02/06/17

* Added Kits


19/04/17

* Disabled Easter event

* Fixed mpets


16/04/17

* Fixed restart times

* Added coords to zone info


08/04/17

* Changed server host


07/04/17

* Added new smilie to forums

* Started Easter 2017

* Added citizens back


02/04/17

* Removed The Grid

* Removed April Fools


31/03/17

* Changed skill names

* Trying to fix card images


26/03/17

* Double XP books now add up

* Emeralds blocks can be used for

Infusion after level 90


25/03/17

* Fixed donkey protection


14/03/17

* Added AlwaysSunny to donation store

* Added skill pulse gear shop in-game


13/03/17

* Added new trails to shop


12/03/17

* Added skill trails for lvl 105

* Added skill armour


4/03/17

* Added Rave Outfit to premium TH


2/03/17

* Added Miniature Pets to the donation store


1/03/17
* Changed rtele limits from 4k to 8k
* Added Premium and Special Keys to TH

28/02/17
* Added Magic skill armour to TH
* Increased limit for infusions on an item

26/02/17
* Added Ender Bow to TH

20/02/17
* Added disguises to the donation store

17/02/17
* Decreased 2nd/3rd division wins in lotto

16/02/17
* Changed /warp fish


Discontinuing Cards

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SirPsp
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Discontinuing Cards

Post by SirPsp on Mon May 22, 2017 12:26 am

On July 1st, the current trading cards will be discontinued. They will no longer drop while skilling, they won't be available to buy using in-game money, rewards points or card points, and they will not be found in TH. There will be 1 booster pack available from the donation store but they will not be obtainable through gameplay at all.

A new trading card system will come sometime after, with new methods of obtaining.

UPDATE: After giving it some thought, the current cards won't exactly be discontinued, but the methods of obtaining cards will change, and older cards won't show up unless you specifically try to obtain them. New cards will continue on from the next card number and the rarity system will be different.


Last edited by SirPsp on Mon Jun 26, 2017 4:10 pm; edited 1 time in total
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frothington
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Re: Discontinuing Cards

Post by frothington on Wed May 24, 2017 4:56 pm

Will the card books still work or will we lose whatever is in a book?
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frothington
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Re: Discontinuing Cards

Post by frothington on Wed May 24, 2017 5:01 pm

/cl persist doesn't seem to be persisting with /card fill. It fills once then stops filling but if I /cards persist again persist turns off.
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SirPsp
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Posts : 504
Forum Points : 891
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Join date : 2013-11-26
Age : 27
Location : NSW, Aus

Re: Discontinuing Cards

Post by SirPsp on Wed May 24, 2017 5:10 pm

They will still function exactly the same.

You said /cl persist first, not /card persist. Make sure you're not using /cl persist.
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SirPsp
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Posts : 504
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Join date : 2013-11-26
Age : 27
Location : NSW, Aus

Re: Discontinuing Cards

Post by SirPsp on Mon Jun 26, 2017 4:11 pm

Slight change of plans for existing cards, read OP.

Also, testing out animations for special cards:

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Re: Discontinuing Cards

Post by Sponsored content


    Current date/time is Sun Aug 20, 2017 4:33 am